A3 Altis PVP server Bugs and Development
Moderators: Kroenen, Christhor
- Kop
- CiC Clan Leader
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Re: Arma 3 Epochmod Bugs and Development thread
yea if u dont put down that big building thing then u can only have 2

- Kroenen
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Re: Arma 3 Epochmod Bugs and Development thread
Yep, as Kop says, you can only have 2 without a jammer. Chances are it hasn't actually disappeared, but fallen through the floor.
- Pradatoru
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Re: Arma 3 Epochmod Bugs and Development thread
And what if I had one ?
- Nagash
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Re: Arma 3 Epochmod Bugs and Development thread
you can put loads down without restriction so long as it is in range of the jammer
Just Because
- Kroenen
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Re: Arma 3 Epochmod Bugs and Development thread
Just added;
1 - Heli crash sites (like the old dayz ones)
1 - Heli crash sites (like the old dayz ones)
- Kroenen
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Re: A3 Altis PVP server Bugs and Development thread
Quick update:
1 - Fixes to allow town invasions to complete and spawn loot in crate.
1 - Fixes to allow town invasions to complete and spawn loot in crate.
- Kroenen
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Re: A3 Altis PVP server Bugs and Development thread
Latest updates-
Latest updates-
1 - Server BE filters updated which should fix some of the erroneous kicks
2 - Server Arma build updated to 1.44
3 - Server Epoch build updated to 0.3.0.3b1
4 - SEM Missions updated to better identify when a mission is completed or failed
5 - JSRS Dragonfyre soundmod server key added for compatibility
6 - Status bar width and position adjusted for alternate resolutions and interface size
7 - VEMF town invasions removed due to ongoing bugs
8 - Attach explosives to doors added, but currently not working.
Latest updates-
1 - Server BE filters updated which should fix some of the erroneous kicks
2 - Server Arma build updated to 1.44
3 - Server Epoch build updated to 0.3.0.3b1
4 - SEM Missions updated to better identify when a mission is completed or failed
5 - JSRS Dragonfyre soundmod server key added for compatibility
6 - Status bar width and position adjusted for alternate resolutions and interface size
7 - VEMF town invasions removed due to ongoing bugs
8 - Attach explosives to doors added, but currently not working.