Re: A3 Exile - Vehicle suggestions
Posted: Sat Jan 02, 2016 2:41 pm
The CUP weapons aren't as good as what we have in and we have a decent amount of everything and you then need CBA_A3 to run CUP so 2 mods for 300 weapons/items and all the bugs associated with CBA just aren't worth it (plus for cup vehicles you need to add CUP_units and vehciles so 2 more mods again, here's a rough counting of our traders atm
500 weapons/items from RHS/RHSUS
450+ weapons/items from MAS
175 weapons from HLC
700+ weapons/items from Exile
50 weapons/items from Arma3 and expanding this one all the time as it takes no extra mods (should get up to about 300)
This doesn't include:
175 Arma3 vehicles
2 Custom planes
300 Exile vehicles
100 Mas vehicles
250 RHS/RHSUS vehicles
If we were to add any other mods it would need to be very special and give something else to the game play i think rather than just adding more items
500 weapons/items from RHS/RHSUS
450+ weapons/items from MAS
175 weapons from HLC
700+ weapons/items from Exile
50 weapons/items from Arma3 and expanding this one all the time as it takes no extra mods (should get up to about 300)
This doesn't include:
175 Arma3 vehicles
2 Custom planes
300 Exile vehicles
100 Mas vehicles
250 RHS/RHSUS vehicles
If we were to add any other mods it would need to be very special and give something else to the game play i think rather than just adding more items