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Re: Epoch server updates
Posted: Thu Jan 02, 2014 8:53 pm
by red_ned
had some issues with maintaining stuff, tried to suspend decay till fixed but christhor still reporting issues, i may be able to look at weekend but will see
Re: Epoch server updates
Posted: Fri Jan 03, 2014 7:37 am
by Kroenen
03/01/14
- New donators trader has been added with safezone (see map marker)
Vendor is currently empty while stock list is finalised, but the protection zone around the trader (50m radius) is active, so if you're not on the donators list....you're not coming in! (You'll get ample warnings before your health is reduced significantly)
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Re: Epoch server updates
Posted: Sat Jan 04, 2014 7:17 am
by Kroenen
04/01/14
- FINALLY - Squashed the bug causing Hesco barriers, Fire Barrels and Gunracks disappearing. These should now deploy and be saved to the database correctly.
Resolved a battleye kick for using the RPGs found in missions.
Re: Epoch server updates
Posted: Sat Jan 04, 2014 11:22 pm
by Kroenen
05/01/14
- HMMWV_Armored now added to towable/liftable lists
VON re-enabled, as it was disabling Direct Chat
Another fix to get admin teleport function is in place - requires testing
All custom areas had issues with loot boxes disappearing since last patch - this should now be fixed.
AI Stronghold bandits respawn has been increased to min - 4hrs, max - 8hrs
Large Gunbag and sledgehammer parts added to donator trader
AK74 GP25, M16A4 and M4A3 ACOG GL added to weapon vendors
Re: Epoch server updates
Posted: Mon Jan 06, 2014 8:00 am
by Kroenen
06/01/14
- Fixed a couple of missions which would not spawn AI/Loot
Launcher weapons and ammo will now despawn from mission AI as was originally intended
Re: Epoch server updates
Posted: Mon Jan 06, 2014 2:07 pm
by Nagash
AI Stronghold bandits respawn has been increased to min - 4hrs, max - 8hrs
i assume this still means they spawn on server restart? kinda obvious i know but just checking
not been around alot lately, and when i have i've been playing other stuff... lost the buzz for DayZ a little recently so just waiting until i get it back

, but good work on the updates and stuff

sorry i not been around to help out with them

Re: Epoch server updates
Posted: Tue Jan 07, 2014 4:06 am
by Kroenen
Nagash wrote:AI Stronghold bandits respawn has been increased to min - 4hrs, max - 8hrs
i assume this still means they spawn on server restart? kinda obvious i know but just checking
not been around alot lately, and when i have i've been playing other stuff... lost the buzz for DayZ a little recently so just waiting until i get it back

, but good work on the updates and stuff

sorry i not been around to help out with them

Yes they respawn at server restart

We're looking forward to having you back again...probably just in time for them to release 1.0.4

Re: Epoch server updates
Posted: Wed Jan 08, 2014 9:10 am
by Kroenen
08/01/14
- Display Name (Yes/No) should now no longer appear.
Re: Epoch server updates
Posted: Wed Jan 08, 2014 7:47 pm
by Nagash
Kroenen wrote:08/01/14
- Display Name (Yes/No) should now no longer appear.
w00t, definately gonna have to start playing again

Re: Epoch server updates
Posted: Fri Jan 10, 2014 3:52 am
by Kroenen
10/01/14
Started work on the Skalisty Island AI Zone
Found a great map edit by gunnar;

Next up, have to manually script the AI, and Loot Vehicle - this may take some time