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Re: New server build
Posted: Fri Nov 07, 2014 2:18 pm
by Biteshten
Jarmz, you are the only one who wants a pink helicopter. We are talking abouth addons that everyone will use
Re: New server build
Posted: Fri Nov 07, 2014 2:24 pm
by Keko
I just saw the server blinked at 2pm (1pm at server time i think), just like the time that the provider said (4hours from 9am).
So my thought is that Ned put the server offline right away to transfer our data and now he's busy too make it quick

Re: New server build
Posted: Fri Nov 07, 2014 2:52 pm
by red_ned
just trying to get the server running at the moment as the database import has been a bit of a pig as the export includes CAPS on certain variables but the new database is linux so needs exact caps, just manually editing it all
Re: New server build
Posted: Fri Nov 07, 2014 2:52 pm
by red_ned
yes the GSP put it to start back up but i took it straight back down
Re: New server build
Posted: Fri Nov 07, 2014 2:56 pm
by Jarmz
Awesome, I want more colours than just a pink heli :p Im sure others would buy them too, it's no harm putting them in anyway :p
Re: New server build
Posted: Fri Nov 07, 2014 3:09 pm
by red_ned
Server now live at 81.19.213.62:2380 please report any and all bugs immediately on the forums or in game to me
Re: New server build
Posted: Fri Nov 07, 2014 3:14 pm
by red_ned
NOTES:
F35b still not in trader due to it still being bugged so will be looking at that on dev server
Plotpoles are live but you will see 0 parts in range for a few days as all buildings have been reset to being maintained today, still need a look at the time for decay as i think it has defaulted to 14 days but want it at least 24-28 days
Re: New server build
Posted: Fri Nov 07, 2014 5:10 pm
by Juggati
About time....slacker
Re: New server build
Posted: Fri Nov 07, 2014 6:24 pm
by red_ned
people may have to press OK twice to log in the first time as you are compiling the new server files and the database move isnt perfect but the next time you log in should be fine