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Potential Sector B

Posted: Wed Feb 03, 2016 6:11 pm
by Mad Frankie
This is for Ned at this time but Prad wanted to see some initial pics too.

As Prad's been busy putting together all of the missions I thought I mite do something a little different...a Sector B type of thing.

Some alpha pics are below that start to show the rough idea of it, but before I go any further I wanted to know if you feel it would be a sensible thing to carry on with? If you feel it's worthwhile and wont bog the server down too much I'll obviously continue with it. One thing though, I think it's going to need some AA launchers inside it (AI and/or static) due to attack heli's being in game.

Alpha "Sector CIC" pics :
* excuse the shitty textures

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Re: Potential Sector B

Posted: Wed Feb 03, 2016 9:39 pm
by red_ned
looking good!

Re: Potential Sector B

Posted: Thu Feb 04, 2016 1:10 am
by Mad Frankie
Ok...I'll carry on with it.

Re: Potential Sector B

Posted: Mon Feb 08, 2016 12:54 pm
by Mad Frankie
Update.

I'm carrying on with this but it's as frustrating as hell due to the m3editor crashing even more often now and having to work with objects on slopes, so it's going very slowly. In between pulling my hair out and work and to save my sanity I've been using the A3 development build Eden editor to do the following on some flat-ish ground as well (which hasn't crashed at all but saves as a full blown .sqm instead of a sqf, so I don't even know if it will be usable at all), which may turn out to be a full blown Sector B in time...

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Re: Potential Sector B

Posted: Mon Feb 08, 2016 6:59 pm
by Pradatoru
Well you made the mision on someones base i belive

Re: Potential Sector B

Posted: Mon Feb 08, 2016 11:08 pm
by Mad Frankie
Pradatoru wrote:Well you made the mision on someones base i belive
Comprised of a flag and 4 half pieces of wood if I recall. Not exactly a base so I would hope it can be moved with their approval.