MvM (Man vs Machine)

Chat, Tips and News

Moderator: Emmz

Post Reply
User avatar
Direkneed
Helpful Spud
Helpful Spud
Posts: 469
Joined: Sat Apr 23, 2011 11:24 pm
Location: England
Contact:

MvM (Man vs Machine)

Post by Direkneed »

Confirmed

http://www.teamfortress.com/mvm/

It's a 6vAI match - I'm hoping to join some people from CiC to play with! (No doubt mods will change player cap).
Add me:
Steam
Battle.net: TheFlash#22834

I'm no good with birthdays, tell me when it's your birthday!
User avatar
Direkneed
Helpful Spud
Helpful Spud
Posts: 469
Joined: Sat Apr 23, 2011 11:24 pm
Location: England
Contact:

Re: MvM (Man vs Machine)

Post by Direkneed »

I'm wondering ned if you have seen or noticed ClanPay by multiplay and if this could be a nice and with the forum adverts is it helping towards paying the servers bills?
Add me:
Steam
Battle.net: TheFlash#22834

I'm no good with birthdays, tell me when it's your birthday!
User avatar
Nagash
Site Spammer
Site Spammer
Posts: 3507
Joined: Sun Mar 09, 2008 8:05 pm
Location: Nottingham
Contact:

Re: MvM (Man vs Machine)

Post by Nagash »

saw the update and figured it was some AI thing. Tempted to download TF2 again for a few games at this new mode as it could be quite fun. Surprised they didn't do something like this earlier because 1 team encourages more teamwork than 2 or more teams, since players can't simply hop over to the other team when things go against them
Just Because
User avatar
Direkneed
Helpful Spud
Helpful Spud
Posts: 469
Joined: Sat Apr 23, 2011 11:24 pm
Location: England
Contact:

Re: MvM (Man vs Machine)

Post by Direkneed »

Yeah. The server requires 32 slots though :(.

MANN team have 6 players max and you are up against 24 bots that changes per wave. (10 waves). It should be fun to play, but I don't think the ice-box is 32 players is it?
Add me:
Steam
Battle.net: TheFlash#22834

I'm no good with birthdays, tell me when it's your birthday!
User avatar
Kop
CiC Clan Leader
CiC Clan Leader
Posts: 3486
Joined: Fri Jan 11, 2008 5:14 pm
DayZ Name: Kop
Location: Mansfield
Contact:

Re: MvM (Man vs Machine)

Post by Kop »

nope its 24 players
Image
User avatar
Direkneed
Helpful Spud
Helpful Spud
Posts: 469
Joined: Sat Apr 23, 2011 11:24 pm
Location: England
Contact:

Re: MvM (Man vs Machine)

Post by Direkneed »

That's alright, it'll still work, just less bots ^_^
Add me:
Steam
Battle.net: TheFlash#22834

I'm no good with birthdays, tell me when it's your birthday!
User avatar
Nagash
Site Spammer
Site Spammer
Posts: 3507
Joined: Sun Mar 09, 2008 8:05 pm
Location: Nottingham
Contact:

Re: MvM (Man vs Machine)

Post by Nagash »

are the amount of bots set, or does it also depend on how many human players there are? like if you wanted to, could you do 1 vs 31?
Just Because
User avatar
red_ned
CiC-GoD
CiC-GoD
Posts: 4757
Joined: Sat Nov 24, 2007 2:23 am
DayZ Name: Hobn0b
Contact:

Re: MvM (Man vs Machine)

Post by red_ned »

it uses server slots for the bots so you would have the same number i think but at a higher rate as more slots available for them.
its buggy as hell so who really knows!
Image
May we all fight to live another day.
User avatar
Siege
CiC Member
CiC Member
Posts: 725
Joined: Sat Sep 13, 2008 3:19 pm

Re: MvM (Man vs Machine)

Post by Siege »

Played a load of this and I really like it, with a bad team easy mode is hard but with agood team advanced is possable but you need to work well together. I like the money system and the upgrades can be really fun, Demoknight with 4 seconds of crits on kill + 100hp a kill +30% attackspeed and 80% dammage, I had like 80 heads on my eyelander and when shit gets real you pop your own personal uber :D
Image
User avatar
Emmz
0ld Sk00L
0ld Sk00L
Posts: 1605
Joined: Sun Oct 19, 2008 8:13 pm
DayZ Name: Emma
Location: Derbyshire UK

Re: MvM (Man vs Machine)

Post by Emmz »

Yea must admit it has good gameplay, played for a couple of hours today and managed to finish a couple of levels. Think a lo of heavy based classes are needed though but goodf fun :D
Post Reply