Wireplay UK CS:S [CiC]Killer-Whale GunGame 100tick

Counter Strike 1.5, Source, Zombie Mod and Gun Game

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red_ned
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Re: Wireplay UK CS:S [CiC]Killer-Whale GunGame 100tick

Post by red_ned »

V4.0 gungame now working properly with end of map vote. reduced to 66tick as its not laggy when full and increased to 24 slots.

194.154.191.15:27015 Wireplay UK CS:S [CiC]Killer-Whale GunGameV4 -HLStats-

It has a few other features we may want to test out:
You can vote in game for the different modes: turbo, reverse, reverse turbo etc
Least i got the damn map changer working!

Thoughts on thread please.

ned
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MadGeorge
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Re: Wireplay UK CS:S [CiC]Killer-Whale GunGame 100tick

Post by MadGeorge »

Sounds like its going to be a dream come true for us Gungame fanatics!

Can I ask, does it have the bug of the 'not-so-right leader messages' ?
There is a server I go on running it, and it doesn't always keep track of who is leading with the *** is currently leading on Level ** .. sometimes if someone takes over the lead, it doesn't show it etc. Kind of a small thing, but can be rather annoying tbh :lol:

Also, well done on getting the voting up and running smoothly, and i do like the idea of sometimes being able to use Reverse, Turbo, etc etc :D

You deserve a pat on the back ned...

*looks around*

Ok ok

*pats you on the back*
MadGeorge
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Re: Wireplay UK CS:S [CiC]Killer-Whale GunGame 100tick

Post by red_ned »

Havent noticed that bug as yet but will keep eyes open.
I am trying to tweak all the Wireplay servers atm to give best performance, almost finished that for now; next make sure all admins work from CiC on the CiC servers and the wireplay admins on all servers.
Lastly will come to the spare servers we could run, i am thinking of a couple more small 12 man fun servers, but would like to get SEC and main Wireplay publics getting some people in.

Then im moving onto the upcoming Wireplay CSS league............


more later

ned
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