Arma 3 Epoch Server - Current build

All things Arma, DayZ and Epoch related

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Kroenen
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Arma 3 Epoch Server - Current build

Post by Kroenen »

At 4pm BST on 04/04/15 our A3 Epochmod PvP Altis server opens to the public. Many thanks to those who have contributed with feedback and bug reports so far, keep them coming! Bear in mind, Epochmod is still in alpha stages, so there will be many many bugs and workarounds, but will only improve in time.

You can view a 'Getting Connected' guide in the following thread;
http://cic-gaming.co.uk/forums/viewtopi ... 38&t=20150

And a quick list of current features;

1 - VEMF Town invasion missions
2 - A3EAI (AI used in stronghold)
3 - Custom AI Stronghold on northern island with loot crates
4 - Reduced antagonists for less PvE interruptions
5 - Zupa HUD Builder (press 8 to configure, 9 to toggle)
6 - Capture points (capture the flag)
7 - SEM mission system with convoys and static missions
8 - Welcome messages with rulesets
9 - Extra vehicles such as Ifrit and Strider
10 - Protection zones around static traders
11 - Kollossus PVE event arena
12 - ATMs in static trader zones
13 - Earplugs when inside vehicles
14 - Nametags up to 200m
15 - IgiLoad lifting script

Please report any issues in the bugs and development thread.
http://cic-gaming.co.uk/forums/viewtopi ... 38&t=20172

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