Current Exile PVE Napf Server build

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red_ned
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Current Exile PVE Napf Server build

Post by red_ned »

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185.38.151.22:2362

You will need:
1. Arma 3
2. Exile mod -> http://exilemod.com
3. RHS:USAF -> http://www.rhsmods.org/mod/1
4. RHS:AFRF -> http://www.rhsmods.org/mod/2

Current build includes:
1. Custom trader listing
2. Custom trader positions and mapping
3. Custom roaming trader
4. Custom hidden traders
5. Custom Spawn points
6. Red quad bikes at spawn points
7. Bambi bike deploy
8. Custom locker positions around the whole map (look inside supermarkets)
9. Custom locker storage based on respect levels
10. 99 Custom respect levels
11. Custom display of values in K or M to prevent 1.2xe007 etc
12. Custom tow/lift/store on all vehicles
13. Custom player name tag on cross hairs
14. PVP bullet prevention to stop killing each other by mistake
15. Scavenging of fuel, water and supplies
16. Custom mapping for missions and landscape
17. Custom XM8 with new functions
18. Virtual garage via laptop and XM8
19. Edit status bar via XM8
20. Edit view distances via XM8
21. Full extended crafting to include weapons etc with recipes inside XM8
22. Fixed purchase of rocket launchers directly to player
23. Expanded vehicle repair - some features still in progress
24. Sell crates and contents at waste dump
25. No hotwire, hacking, restraining or base bombing in menus
26. Vector building (like A2 Epoch)
27. AI town invasions - sometimes with helis
28. AI military area invasions
29. AI air patrols
30. AI land patrols
31. AI foot patrols
32. Extended bandit missions written for the server with 1000's of possible combinations
33. Extended static missions written for the server with possible heli reinforcements
34. MV22 crashes with AI guards
35. Search for crates in area missions - without AI guards

More to come as I write it as a lot of this has been started from scratch again just for this server.

Please let me know any/all bugs as you find them and i will do my best to fix
ned

stats can be found at http://cic-gaming.co.uk/exile/
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Re: Current Exile PVE Napf Server build

Post by red_ned »

server restarted due to failed overnight restarts. server now up and working
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Re: Current Exile PVE Napf Server build

Post by billy3c »

Hi Guys,
Ignore fixed :D :D

I don't know if this is scheduled but the server is down on PVE.
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Re: Current Exile PVE Napf Server build

Post by red_ned »

had a couple of restarts which went bad, verified steam files again and all seems good again but was working a fair bit this week so wasnt around much. will try to keep an eye on it
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Re: Current Exile PVE Napf Server build

Post by red_ned »

working on updates!
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Re: Current Exile PVE Napf Server build

Post by red_ned »

Server extended for another 3 months
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Re: Current Exile PVE Napf Server build

Post by red_ned »

3 new bridges going in with map markers so people can get to the larger islands by car - thanks prad for being buggered to straighten the bridges!
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Re: Current Exile PVE Napf Server build

Post by jalla »

And This is no april fool thing?
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Re: Current Exile PVE Napf Server build

Post by red_ned »

jalla wrote:And This is no april fool thing?
sorry didn't have enough time for an april fool.
i did however bugger up one of the bridge map markers, have fix but got up really late due to a Europa night game so missed upload on scheduled restart so will fix that at 6.

more to come
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Re: Current Exile PVE Napf Server build

Post by red_ned »

updated server now as noone was on, countdown restart timer on status bar will be out due to restart but restart will bet at 6 as normal
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